Desktop Research: Challenges and Trends

The initial listing of news clippings was culled from a variety of sources we monitor on a regular basis.

We'd love to see your clippings here as well! Please use the edit this page button to add more, or add comments on how or why you think they may or may not be important. As is the convention throughout the Horizon Project Wiki, we ask you to identify items you think are of high interest to us, as I have done here by typing 4 tilde (~) characters-- - Larry Larry Feb 7, 2012. This will help us to sift through the articles and determine which ones resonate most strongly with the board as a whole.

Recommended Reading


  • BYOD
    go.nmc.org/byodnor
    Last year three counties in Norway implemented BYOD in their schools, adding on to two counties that have already developed policies encouraging students to use their own devices during class. - Sam Sam Nov 10, 2014Great example. - ingrid.melve ingrid.melve Nov 11, 2014 - stefan stefan Nov 13, 2014- jostein.kvisteroy jostein.kvisteroy Dec 4, 2014

  • BYOD at Falmouth Public Schools
    go.nmc.org/falmouth
    Falmouth Public Schools launched a BYOD pilot program in which all teachers can integrate personal mobile devices into their classroom activities. - jakob.harder jakob.harder Nov 13, 2014
  • Civilization IV at Nordahl Grieg Upper Secondary School
    go.nmc.org/civsoc
    Eleventh grade students at Nordahl Grieg Upper Secondary School play Civilization IV, an online multi-player strategy game in which they face scenarios that require students to take leadership roles and make diplomatic decisions, as part of the social studies curriculum.- jakob.harder jakob.harder Nov 13, 2014 - Andreas.lund Andreas.lund Nov 16, 2014 - thih thih Nov 16, 2014- jostein.kvisteroy jostein.kvisteroy Dec 4, 2014
  • Class Badges
    http://www.classbadges.com/
    Class badges is a free online tool that allows teachers to select and customize badges to recognize student accomplishments. The record of digital badges can be accessed from anywhere and shared with family and friends.
  • Coding Is Not Just For Geeks, Say Industry Experts
    http://www.forbes.com/sites/nickmorrison/2014/10/16/coding-is-not-just-for-geeks-say-industry-experts/
    Representatives from tech giants including Microsoft, Facebook and Angry Birds creator Rovio are calling for a concerted effort to tackle a looming skills gap that could leave almost a million ICT vacancies unfilled.- helena.kvarnsell helena.kvarnsell Nov 16, 2014 - thih thih Nov 16, 2014 - kristineploug kristineploug Nov 20, 2014- jostein.kvisteroy jostein.kvisteroy Dec 4, 2014 - Ingunn.Bremnes.Stubdal Ingunn.Bremnes.Stubdal Dec 5, 2014
  • Dragonbox
    go.nmc.org/dragon
    Dragonbox is a Norwegian-developed app for learning algebra that initially uses pictures rather than numbers or variables to demonstrate the 'game'-like qualities inherent in algebra. - ingrid.melve ingrid.melve Nov 11, 2014 - thomas.skovgaard thomas.skovgaard Nov 14, 2014 - kristineploug kristineploug Nov 20, 2014
  • Fighting for the Formation of Creativity-Enhancing Learning Environments
    http://www.folkeskolen.dk/551251/til-kamp-for-dannelsen-i-kreativitetsfremmende-laeringsmiljoeer
    This article argues that children need skills that they aren't necessarily learning in school: creativity, critical thinking, social skills and more in order to thrive. - stefan stefan Nov 13, 2014 - thomas.skovgaard thomas.skovgaard Nov 14, 2014 - Andreas.lund Andreas.lund Nov 16, 2014 - thih thih Nov 16, 2014- jostein.kvisteroy jostein.kvisteroy Dec 4, 2014
  • Five-year-olds Learn Coding in Schools to Prepare for Future Labour Market
    http://www.euractiv.com/sections/eu-code-week-2014/five-years-olds-learn-coding-schools-prepare-future-labour-market-309126
    Some German states have introduced coding for high school students while Denmark is considering doing the same. Meanwhile, some schools in Estonia are teaching programming to pupils as young as six.
  • Flipped Classroom at Hundsund Lower Secondary School
    go.nmc.org/hugsno
    Hundsund Lower Secondary School uses a flipped classroom for all subjects, assigning students brief video lectures to watch at home so that when they come to class the next day, they can discuss the material and receive personalized support. - stefan stefan Nov 13, 2014- jakob.harder jakob.harder Nov 13, 2014- helena.kvarnsell helena.kvarnsell Nov 16, 2014 - Ingunn.Bremnes.Stubdal Ingunn.Bremnes.Stubdal Dec 5, 2014
  • Flipped Learning at Sandgotna Secondary School
    go.nmc.org/flipgram
    Eighth grade grammar students at Sandgotna Secondary School in Bergen are watching video lectures and completing online surveys to demonstrate subject comprehension in a flipped learning model.
  • Industrien Bakker Minister Op: Fint at Skære i Humanistiske Uddannelser
    http://nyhederne.tv2.dk/2014-09-24-industrien-bakker-minister-op-fint-at-skaere-i-humanistiske-uddannelser
    This article argues that there are too many young people who want to study courses that do not have good prospects for employment. There needs to be guidance in helping them choose a different education for better job opportunities.
  • ITEC Project at Odda Ungdomsskole
    go.nmc.org/ite
    In the ITEC Project at Odda Ungdomsskole, eighth grade students brought their iPhones to math class to download the GPS-enabled app MotionxHD, so they could measure and calculate angles of triangles and rectangles in the schoolyard. - ingrid.melve ingrid.melve Nov 11, 2014 Using apps for practical lab exercises - jakob.harder jakob.harder Nov 13, 2014 - thih thih Nov 16, 2014- jostein.kvisteroy jostein.kvisteroy Dec 4, 2014
  • Minecraft for Norwegian Studies
    go.nmc.org/ringst
    Students at Ringstadbekk Lower Secondary School choose an already-existing, well-known building to build in Minecraft for a cross-curricular project that combines the study of both Norwegian and architecture. - ingrid.melve ingrid.melve Nov 11, 2014 Students at Brundalen School in Norway made a replica of the their school, before remodelling the school happened - stefan stefan Nov 13, 2014 - Andreas.lund Andreas.lund Nov 16, 2014- helena.kvarnsell helena.kvarnsell Nov 16, 2014
  • Mobile Apps at Nidarvoll School
    go.nmc.org/nidarvoll
    At Nidarvoll School, mobile apps such as Book Creator, Pages, and Puppet Pals are being integrated into the curriculum to facilitate English language learning and the creation of multimedia content. - stefan stefan Nov 13, 2014 - Andreas.lund Andreas.lund Nov 16, 2014 - kristineploug kristineploug Nov 20, 2014
  • Mobile Learning Projects
    go.nmc.org/fredrikstad
    The municipality of Fredrikstad launched a pilot to implement mobile learning projects that range from global collaboration to paperless productivity at four schools. - stefan stefan Nov 13, 2014
  • MyMathLab
    go.nmc.org/agder
    At the University of Agder in Norway, engineering students are learning advanced math with MyMathLab, an adaptive platform for formative and summative assessment that provides real-time feedback.
  • The Nordic Open Education Alliance
    go.nmc.org/nordicoer
    The Nordic Open Education Alliance is a network of Nordic and European stakeholders that supports the uptake, adoption, and collaboration around open education with the aim of informing educators how to access and use OERs. - stefan stefan Nov 13, 2014 - thomas.skovgaard thomas.skovgaard Nov 14, 2014 - sara.mortsell sara.mortsell Nov 14, 2014 - thih thih Nov 16, 2014 - Andreas.lund Andreas.lund Nov 24, 2014
  • NUI's for Math
    go.nmc.org/fra
    In partnership with WNET, researchers at Teachers College are testing how using NUIs to manipulate images and information on computer screens can help students ages 8 to 11 learn fractions.
  • Online Math
    go.nmc.org/dvm
    The Norwegian Centre for ICT in Education has been commissioned by the Ministry of Education to test a virtual mathematics school that offers a training program to personalize learning content for two groups of students: high-performing students who need more challenging work and at-risk students who need extra support and motivation.
  • Open Education
    go.nmc.org/nordnet
    As an organization supported by the Norwegian Ministry of Education and Research, the International Council for Open and Distance Education joined the Nordic OER Network in an effort to promote open education and collaboration among stakeholders across educational sectors.
  • Open Education Europa
    go.nmc.org/openup
    (European Commission accessed 21 October 2013.) The European Commission launched "Opening up Education" to increase the use of publicly funded open educational resources in schools and universities and promote the acquisition of digital skills. This website contains regularly updated information about the OERs and free learning opportunities. - stefan stefan Nov 13, 2014- Andreas.lund Andreas.lund Nov 16, 2014 - thih thih Nov 16, 2014 - sara.mortsell sara.mortsell Nov 18, 2014 - kristineploug kristineploug Nov 20, 2014
  • Open Educational Resources InfoKit
    go.nmc.org/infokit
    (JISC, accessed 16 October 2013.) As part of the JISC Open Educational Resources programme, a kit of resources was compiled to help educators understand OERs and how they can be integrated into learning activities. - stefan stefan Nov 13, 2014 - sara.mortsell sara.mortsell Nov 14, 2014- Andreas.lund Andreas.lund Nov 16, 2014 - thih thih Nov 16, 2014
  • Peace, Innovation and Gamification: Can Games Help Resolve Social Conflict?
    go.nmc.org/peace
    The United Nations Development Programme has become keenly aware of how gaming can serve purposes such as peace-building, disaster response, engagement of youth with mental health disabilities, and farming and economic development. - Andreas.lund Andreas.lund Nov 16, 2014~
  • Role of Social Media
    go.nmc.org/hsh
    Researchers from Stord/Haugesund University College are investigating the role of social media in education to address ethical considerations and the relationship fostered between educators and students. - martin.claesson martin.claesson Nov 24, 2014
  • Sandvika High School Leverages Cloud Resources
    go.nmc.org/conne
    Sandvika High School students used Microsoft OneNote, Skydrive, and Google Docs to collaborate in writing and publishing a book on connected learning. - Andreas.lund Andreas.lund Nov 16, 2014- helena.kvarnsell helena.kvarnsell Nov 16, 2014
  • STEM pedagogies in Norwegian Schools
    go.nmc.org/norstem
    Data collected from a survey of physics students in upper secondary and first-year tertiary institutions is being used to classify learners based on their motivations in an effort to improve STEM pedagogies in Norwegian schools.
  • Students Create Collaborative Learning Resources at Kastellet School in Oslo
    go.nmc.org/kast
    Students at Kastellet School in Oslo made learning resources including podcasts and screencasts on subjects ranging from religion to social science and mathematics by collaborating on Facebook, as well as sharing their final products.
  • Swedish School Makes Minecraft a Must
    http://www.thelocal.se/20130109/45514
    A school in Stockholm has made headlines after introducing compulsory Minecraft lessons for 13-year-old students, with teachers hoping the Swedish computer game will encourage the children to develop their thinking.- jakob.harder jakob.harder Nov 13, 2014 - thih thih Nov 16, 2014
  • Gamebased classroom response systemhttps://getkahoot.com/
    Several schools (and higher ed) in Norway are using this to engage learners - ingrid.melve ingrid.melve Nov 11, 2014 - Ellef.fange.gjelstad Ellef.fange.gjelstad Nov 26, 2014- jostein.kvisteroy jostein.kvisteroy Dec 4, 2014
  • ICT-based learning that works: Danish Demonstrations Schools Danish Demonstrations SchoolsEMU.dk - Danish Demonstrations SchoolsDemonstrations SchoolsFive research projects on ICT-based learning starting in January 2014 on the themes: Student involvement and own production, Inclusion and differentiated teaching, Teachers' IT didactic skills, New ways of organizing teaching and digitally supported objectives for learning. The research projects are executed by consortiums consisting of universities, teachers’ training colleges and 21 public schools (”demonstration schools”) located across the country. It’s a new constellation: universities and university colleges working together. It’s important that the projects are knowledge-based and scientifically valid, but it is also important to involve the teacher education in order to reach future teachers. Communicating the results and experiences is an important aspect of the projects. The goal is that all schools, teachers and students in the country should benefit from this. - jakob.harder jakob.harder Dec 2, 2014
  • New Pedagogies for Deep Learning: a global partnershipNew Pedagogies for Deep Learning
    “New Pedagogies for Deep Learning: a global partnership” seeks to renew the goals for education and learning, to include skills that prepare all learners to be life-long creative, connected and collaborative problem solvers and to be healthy, happy individuals who contribute to the common good in today’s globally interdependent world. We need our learning systems to encourage youth to develop their own visions about what it means to connect and flourish in their constantly emerging world, and equip them with the skills to pursue those visions. This expansive notion, encompassing the broader idea of human flourishing, is what’s meant by “deep learning.” Examples of deep learning skills are character education, citizenship, communication, critical thinking and problem solving, collaboration, creativity and imagination. - jakob.harder jakob.harder Dec 2, 2014
  • Learning Analytics don’t just measure students’ progress – they can shape itLearning Analytics don’t just measure students’ progress – they can shape it From online forum debates to predictive essay writing software, data showing how students learn can help universities adapt their teaching. - jakob.harder jakob.harder Dec 2, 2014
  • Augmented reality – Lego fusion hands onAugmented reality – Lego fusion hands on
    Augmented reality toys have become a small but steady part of the gaming market, but augmented reality as a concept has always been hit or miss. If the companion app isn't a tacked-on bell and whistle, the toy itself often isn't much fun to play with. But Lego, which has a long history of blending tech into its traditional building sets, may have struck a decent balance with a new project called Fusion. - jakob.harder jakob.harder Dec 2, 2014
  • Design thinking as an approach to development - also in school Design thinking Design thinking is a systematic and action-oriented way to design creative processes, which aims to develop solutions to complex problems. Design thinking is not a unique method, but rather a particular mind-set and a number of suggestions on phased divided development processes. - jakob.harder jakob.harder Dec 3, 2014